package
{
	public class ShareMessages
	{
		public static const MSG_login : String						=	"MSG_login";
		public static const MSG_getGameInitialization : String		=	"MSG_getGameInitialization";
		public static const MSG_buyBuilding : String				=	"MSG_buyBuilding";
		public static const MSG_moveBuilding : String				=	"MSG_moveBuilding";
		public static const MSG_visitKingdom : String				=	"MSG_visitKingdom";
		public static const MSG_unlockItemShop : String				=	"MSG_unlockItemShop";
		public static const MSG_createSmurf : String				=	"MSG_createSmurf";
		public static const MSG_refreshFriendList : String			=	"MSG_refreshFriendList";
		public static const MSG_getShopVersion : String				=	"MSG_getShopVersion";
		public static const MSG_upLevel : String					=	"MSG_upLevel";
		public static const MSG_harvestBuilding : String			=	"MSG_harvestBuilding";
		public static const MSG_harvestFriendBuilding : String		=	"MSG_harvestFriendBuilding";
		public static const MSG_boostFriendBuilding : String		=	"MSG_boostFriendBuilding";
		public static const MSG_constructBuilding : String			=	"MSG_constructBuilding";
		public static const MSG_buyItem : String					=	"MSG_buyItem";
		public static const MSG_harvestItem : String				=	"MSG_harvestItem";
		public static const MSG_harvestFriendItem : String			=	"MSG_harvestFriendItem";
		public static const MSG_exploit : String					=	"MSG_exploit";
		public static const MSG_unlockBlock : String				=	"MSG_unlockBlock";
		public static const MSG_storeBuilding : String				=	"MSG_storeBuilding";
		public static const MSG_restoreBuilding : String			=	"MSG_restoreBuilding";
		public static const MSG_decreaseCoolDownTime: String 		=   "MSG_decreaseCoolDownTime";
		public static const MSG_sellBuilding: String 				=   "MSG_sellBuilding";
		public static const MSG_boostBuilding : String        		=	"MSG_boostBuilding";
		public static const MSG_boostItem : String					= 	"MSG_boostItem";
		public static const MSG_boostFriendItem : String			= 	"MSG_boostFriendItem";
		public static const MSG_changeMapName : String				=	"MSG_renameVillage";
		public static const MSG_questComplete : String				=	"MSG_questComplete";
		public static const MSG_acceptNewQuest : String				=	"MSG_acceptNewQuest";
		public static const MSG_passTask:String 					=   "MSG_passTask";
		public static const MSG_finishBridgeQuest:String 			=   "MSG_finishBridgeQuest";
		public static const MSG_boostBuildingByCoin:String			=	"MSG_boostBuildingByCoin";
		public static const MSG_boostItemByCoin:String				=   "MSG_boostItemByCoin";
		public static const MSG_restoreEnergy:String				=   "MSG_restoreEnergy";	
		public static const MSG_buySoldier:String 					= 	"MSG_buySoldier";
		public static const MSG_buyHero:String 						= 	"MSG_buyHero";
		public static const MSG_moveSoldier:String 					= 	"MSG_moveSoldier";
		public static const MSG_leaveArmy:String 					= 	"MSG_leaveArmy";
		public static const MSG_finishTutorial:String 				= 	"MSG_finishTutorial";
		public static const MSG_setSoldierOnMap:String 				= 	"MSG_setSoldierOnMap";
		public static const MSG_startBattle:String 					= 	"MSG_startBattle";
		public static const MSG_initBattle:String 					= 	"MSG_initBattle";
		public static const MSG_getWorldMap:String 					= 	"MSG_getWorldMap";
		public static const MSG_openMap:String 						= 	"MSG_openMap";
		public static const MSG_getMyEmployee:String 				= 	"MSG_getMyEmployee";
		public static const MSG_requestFriend:String 				= 	"MSG_requestFriend";
		public static const MSG_friendAccept:String 				= 	"MSG_friendAccept";
		public static const MSG_unlockSlot:String 					= 	"MSG_unlockSlot";
		public static const MSG_openningNewBuilding:String 			= 	"MSG_openningNewBuilding";
		public static const MSG_openBarrack:String 					= 	"MSG_openBarrack";
		public static const MSG_getBlockQuanity:String 				= 	"MSG_getBlockQuanity";
		public static const MSG_upgradeSoldier:String 				= 	"MSG_upgradeSoldier";
		public static const MSG_getUpgrades:String 					= 	"MSG_getUpgrades";
		public static const MSG_releaseWorker:String 				= 	"MSG_releaseWorker";
		public static const MSG_setSoundOption:String 				= 	"MSG_setSoundOption";
		public static const MSG_setMusicOption:String 				= 	"MSG_setMusicOption";
		public static const MSG_getFeedInfo:String 					= 	"MSG_getFeedInfo";
		public static const MSG_buyFanfare:String 					= 	"MSG_buyFanfare";
		public static const MSG_buyItemQuantity:String 				= 	"MSG_buyItemQuantity";
		public static const MSG_userItemQuantity:String 			= 	"MSG_userItemQuantity";
		public static const MSG_receiveTrunk:String 				= 	"MSG_receiveTrunk";
		public static const MSG_getBarrackInfo:String 				= 	"MSG_getBarrackInfo";
		public static const MSG_createBarracks:String 				= 	"MSG_createBarracks";
		public static const MSG_initBattleFarm:String 				= 	"MSG_initBattleFarm";
		public static const MSG_goBattleFarm:String 				= 	"MSG_goBattleFarm";
		public static const MSG_syncData:String 					= 	"MSG_syncData";
		public static const MSG_getOutbox:String 					= 	"MSG_getOutbox";
		public static const MSG_sendGift:String 					= 	"MSG_sendGift";
		public static const MSG_upFLevel:String 					= 	"MSG_upFLevel";
		public static const MSG_setCampaignStatus:String 			= 	"MSG_setCampaignStatus";
		public static const MSG_changeCollection:String 			= 	"MSG_changeCollection";
		public static const MSG_boostSoldier:String 				= 	"MSG_boostSoldier";
		public static const MSG_releaseSoldier:String 				= 	"MSG_releaseSoldier";		
		public static const MSG_getEventInfo:String 				= 	"MSG_getEventInfo";
		public static const MSG_exchangeSoldier:String 				= 	"MSG_exchangeSoldier";
		public static const MSG_exchangeCard:String 				= 	"MSG_exchangeCard";
		public static const MSG_unlockBarrack:String 				= 	"MSG_unlockBarrack";
		public static const MSG_removeDailyQuest:String				=   "MSG_removeDailyQuest";
		public static const MSG_receiveBattleFarmAward:String		=   "MSG_receiveBattleFarmAward";
		public static const MSG_deleteMessages:String				=   "MSG_deleteMessages";
		public static const MSG_exchangeResource:String				=   "MSG_exchangeResource";	
		public static const MSG_openDailyAward:String				=   "MSG_openDailyAward";	
		public static const MSG_exchangeDailyAward:String			=   "MSG_exchangeDailyAward";		
		public static const MSG_logout:String						=   "MSG_logout";
		public static const MSG_getTowerInfo:String					=   "MSG_getTowerInfo";			
		public static const MSG_getFloorInfo:String					=   "MSG_getFloorInfo";
		public static const MSG_initTowerBattle:String				=   "MSG_initTowerBattle";			
		public static const MSG_goTowerBattle:String				=   "MSG_goTowerBattle";
		public static const MSG_winFloor:String						=   "MSG_winFloor";				
		public static const MSG_receiveTowerAward:String			=   "MSG_receiveTowerAward";
		public static const MSG_resetFloor:String					=   "MSG_resetFloor";		
		public static const MSG_updateSrcBuffs:String				=   "MSG_updateSrcBuffs";		
		public static const MSG_updateDesBuffs:String				=   "MSG_updateDesBuffs";		
		public static const MSG_getTokenImg : String				=	"MSG_getTokenImg";
		public static const MSG_starupBuildingShop : String			=	"MSG_starupBuildingShop";
		public static const MSG_suspendBuildingShop : String		=	"MSG_suspendBuildingShop";
		public static const MSG_receiveGoldAward : String			=   "MSG_receiveGoldAward";		
		public static const MSG_getArenaInfo : String				=   "MSG_getArenaInfo";
		public static const MSG_disableArena : String				=   "MSG_disableArena";
		public static const MSG_updateArenaDefs : String			=   "MSG_updateArenaDefs";
		public static const MSG_initBattleArena : String			=   "MSG_initBattleArena";
		public static const MSG_goBattleArena : String				=   "MSG_goBattleArena";
		public static const MSG_upGLevel:String						=   "MSG_upGLevel";
		public static const MSG_getSoldiers:String					=   "MSG_getSoldiers";
		public static const MSG_clearSentMsg:String					=   "MSG_clearSentMsg";
		public static const MSG_refreshArenaList:String				=	"MSG_refreshArenaList";
		public static const MSG_upgradeMedalSoldier:String			=	"MSG_upgradeMedalSoldier";
		public static const MSG_receiveCompenstion:String			=	"MSG_receiveCompenstion";		
		public static const MSG_buyArmyBuffItem:String				=	"MSG_buyArmyBuffItem";
		public static const MSG_getInviteFriendEventInfo:String		=	"MSG_getInviteFriendEventInfo";
		public static const MSG_getRollCallEventInfo:String			=	"MSG_getRollCallEventInfo";
		public static const MSG_receiveInviteFriendAward:String		=	"MSG_receiveInviteFriendAward";
		public static const MSG_receiveRollCallAward:String			=	"MSG_receiveRollCallAward";
		public static const MSG_restoreSoldier:String				=	"MSG_restoreSoldier";
		public static const MSG_exchangeCollect:String				=	"MSG_exchangeCollect";
		public static const MSG_exchangeEEPoint:String				=	"MSG_exchangeEEPoint";
		public static const MSG_getEggEventInfo:String				=	"MSG_getEggEventInfo";
		public static const MSG_getBattleReport:String				=	"MSG_getBattleReport";
		public static const MSG_getArmyBuffInfo : String			= 	"MSG_getArmyBuffInfo"; 
		public static const MSG_changeCapital : String				= 	"MSG_changeCapital";
		public static const MSG_createCampaign : String				= 	"MSG_createCampaign";
		public static const MSG_storeInventory : String				= 	"MSG_storeInventory";
		public static const MSG_restoreInventory : String			= 	"MSG_restoreInventory";
		public static const MSG_getGameInfo : String				= 	"MSG_getGameInfo";
		public static const MSG_getMapNames: String					= 	"MSG_getMapNames";
		public static const MSG_getEventDumps: String				= 	"MSG_getEventDumps";
		public static const MSG_setResourceOption: String			= 	"MSG_setResourceOption";
		public static const MSG_receiveGift		: String			= 	"MSG_receiveGift";
		public static const MSG_removeInventory		: String		= 	"MSG_removeInventory";
		public static const MSG_unlockInventorySlot: String			=	"MSG_unlockInventorySlot";
		public static const MSG_buySaleOffItem: String				=	"MSG_buySaleOffItem";
		public static const MSG_getSaleOffInfo: String				=	"MSG_getSaleOffInfo";
		public static const MSG_getInstanceInfo: String				=	"MSG_getInstanceInfo";
		public static const MSG_rewardInstance: String				=	"MSG_rewardInstance";
		public static const MSG_finishInstance: String				=	"MSG_finishInstance";
		public static const MSG_buySaleOffGroup:String 				=	"MSG_buySaleOffGroup";
		public static const MSG_getSaleOffGroupInfo : String 		=	"MSG_getSaleOffGroupInfo";
		public static const MSG_joinTeacherDayEvent	:String 		=	"MSG_joinTeacherDayEvent";
		public static const MSG_getTeacherDayEventInfo:String 		=	"MSG_getTeacherDayEventInfo";		
		public static const MSG_initBossBattle: String				=	"MSG_initBossBattle";
		public static const MSG_goBossBattle: String				=	"MSG_goBossBattle";
		public static const MSG_getBossInfo: String					=	"MSG_getBossInfo";
		public static const MSG_getBossTop: String					=	"MSG_getBossTop";
		public static const MSG_upgradeFarm: String					=	"MSG_upgradeFarm";
		public static const MSG_upgradeCenter: String				=	"MSG_upgradeCenter";
		public static const MSG_setBattleReportOption: String		=	"MSG_setBattleReportOption";
		public static const MSG_upgradeShop: String					=	"MSG_upgradeShop";
		public static const MSG_randomUpgradeItems: String			=	"MSG_randomUpgradeItems";
		public static const MSG_finishBattleTutorial: String		=	"MSG_finishBattleTutorial";
		public static const MSG_getBuilding: String					=	"MSG_getBuilding";
		public static const MSG_useCode: String						=	"MSG_useCode";
		public static const MSG_getGiftBuyCoin: String				=	"MSG_rewardCharge";
		public static const MSG_autoFriendHelp: String				=	"MSG_autoFriendHelp";
		public static const MSG_getSocialFriend : String 			=	"MSG_getSocialFriend";
		public static const MSG_buyXJC: String						=	"MSG_buyXJC";
		public static const MSG_resetSoldier: String				=	"MSG_resetSoldier";		
		public static const MSG_initCastleBattle: String			=	"MSG_initCastleBattle";
		public static const MSG_goCastleBattle: String				=	"MSG_goCastleBattle";
		public static const MSG_setHotnewOption: String				=	"MSG_setHotnewOption";
		public static const MSG_getCastleInfo: String				=	"MSG_getCastleInfo";
		public static const MSG_getCastleTop: String				=	"MSG_getCastleTop";
		public static const MSG_respawnGunner: String				=	"MSG_respawnGunner";
		public static const MSG_unlockSoldier :String				=	"MSG_unlockSoldier";
		public static const MSG_buyLixiPoint :String 				=	"MSG_buyLixiPoint";
	}
}